teamgonzo.net Forum Index
RegisterSearchFAQMemberlistUsergroupsLog in
otc6 mod with et-xreal (gpl-ed code)
Goto page 1, 2  Next
 
Reply to topic    teamgonzo.net Forum Index » Games & More View previous topic
View next topic
otc6 mod with et-xreal (gpl-ed code)
Author Message
test-dr



Joined: 25 Mar 2006
Posts: 523
Location: Germany - Mainz ... SW ...in der Pampa

Post otc6 mod with et-xreal (gpl-ed code) Reply with quote
hi,
this is the re-live of an old zombie-code. OTC6 was started in 2006 after tcetest made no and later such worse "evolution".
With the open gpl-code of the game-engine i was able to make the creation of an player-model for blender-3d. Its not high-res.
These are some recordings from this effort:

http://youtu.be/Ck5wYcCK9sA

and with a bunch of 50 players on one map --- running at over 50 fps on one cpu.
http://youtu.be/nipD7165ZN4

some pics (they may disappear after some time - only temp.storage at pasteall)

screenshot from first tests .. this was with the original head-mesh:
http://www.pasteall.org/pic/27445

the blender-2.61 file is in the new branch of otc6 for the use with the et-xreal(vers.0.3) engine at
http://otc6.svn.sourceforge.net/viewvc/otc6/branches/otc6_etxreal01/otc6/blender/

link to the et-xreal: http://www.moddb.com/mods/etxreal

and (to view pictures a blenderartist-forum is necessary) the blenderartist thread:
http://blenderartists.org/forum/showthread.php?244585-md3-import-of-single-objects-and-quake-style-player-models

_________________

only testing .... --- damn, another uncovered bug
Wed Mar 14, 2012 9:18 am View user's profile Send private message ICQ Number
Blueberry
Site Admin


Joined: 12 Oct 2007
Posts: 1051
Location: Germany

Post Reply with quote
oh i remember that. those guys in the first video got some big ass balls. Laughing

_________________
Wed Mar 14, 2012 8:56 pm View user's profile Send private message
test-dr



Joined: 25 Mar 2006
Posts: 523
Location: Germany - Mainz ... SW ...in der Pampa

Post Reply with quote
otc6 milestone ...
..
for me.
A first version without any of the default et-paks.



larger video, with some old features like different shoot-origin
(un-aimed is really un-aimed shootin from hips-location)
most weapons are missing (the ak47 is from the "free-guns-for-et-pack").

And the simple textures are made too ... from my old trembling fingers ..

thanx to triffid - always nice to meet on a urbanterror-server ... Wink


_________________

only testing .... --- damn, another uncovered bug
Thu Mar 22, 2012 12:55 pm View user's profile Send private message ICQ Number
Bionic Commando



Joined: 09 Sep 2007
Posts: 5406
Location: Under the hood.

Post Reply with quote
Whaaaaat!?!? Do you guys play Urban Terror? Then what TS?
Confused

_________________

http://www.cardomain.com/ride/3332770
C4 Corvette, love her till my death.
Thu Mar 22, 2012 9:26 pm View user's profile Send private message Send e-mail Visit poster's website
test-dr



Joined: 25 Mar 2006
Posts: 523
Location: Germany - Mainz ... SW ...in der Pampa

Post Reply with quote
Bionic Commando wrote:
Whaaaaat!?!? Do you guys play Urban Terror? Then what TS?
Confused


hi Commando Bionic
...
... there is a search function in urbanterror .
just search for "gonzo" ..
most times its a sexy-server
and i play "capture-the-flag"-mode
cause i still have to limit my mouse-stress ...


_________________

only testing .... --- damn, another uncovered bug
Fri Mar 23, 2012 10:47 pm View user's profile Send private message ICQ Number
Blueberry
Site Admin


Joined: 12 Oct 2007
Posts: 1051
Location: Germany

Post Reply with quote
you can also use qtracker. good thing is, you can run it in the background. you will get notified when a player with "gonzo" in his name connects to any server.

_________________
Sat Mar 24, 2012 10:49 am View user's profile Send private message
test-dr



Joined: 25 Mar 2006
Posts: 523
Location: Germany - Mainz ... SW ...in der Pampa

Post Reply with quote
made me some headache,
cause the flag was clipped away, when the blue-team-player did trigger the flag-pull-up.
Dont know why it works now - but some of the flag-animation-ranges are a bit off.
(made with blender-3d, cloth-modifier and some wind)



_________________

only testing .... --- damn, another uncovered bug
Sun Mar 25, 2012 2:18 am View user's profile Send private message ICQ Number
test-dr



Joined: 25 Mar 2006
Posts: 523
Location: Germany - Mainz ... SW ...in der Pampa

Post Reply with quote
ha,
blueberry dropped in yesterday on the sexy-urban-terror server
and
i said a view times "hallo"
but he stayed spectator.
Then i asked at blue whether he is doing some recording ... (and not joining a party)
..
and for the next time i had some marvellous hit-runs without another player stopping me ..
..
but after he joined a party .. it soon was the same like before (and the think no one notices).


another point to my modding-coding-thing:
i have now hacked together a small c-prg to check the bump-mapping of my created textures
using glsl-shader - cause etxreal refuses to do it (even it was promised in some dead developer statements of it).

maybe there will follow a screenshot about this tool-hacking .. thing


_________________

only testing .... --- damn, another uncovered bug
Thu Mar 29, 2012 6:44 pm View user's profile Send private message ICQ Number
Blueberry
Site Admin


Joined: 12 Oct 2007
Posts: 1051
Location: Germany

Post Reply with quote
ahhh test, i started up qtracker while i was still eating and saw you online. then i joined and said hi a few times but you didn't see and i went back to desktop to check mail and watch some videos, thats why i was afk so long. but i have to say, i really enjoyed the game after a first round of struggling with the controls and the fast pace. i will sure play some more urt again. it's just a brilliant and well balanced game. sorry if i missed some chat messages, i was trying pretty hard to cap and score Very Happy

_________________
Thu Mar 29, 2012 10:00 pm View user's profile Send private message
TriffiD
Site Admin


Joined: 04 Feb 2007
Posts: 1928
Location: Lüneburg, Germany

Post Reply with quote
Hm, and I wasn't there. Sad

_________________

Finally online: TriffiD's Astronomy Page
Thu Mar 29, 2012 11:36 pm View user's profile Send private message
Blueberry
Site Admin


Joined: 12 Oct 2007
Posts: 1051
Location: Germany

Post Reply with quote
i'll probably be playing tonight. anyone in?

_________________
Fri Mar 30, 2012 6:44 pm View user's profile Send private message
TriffiD
Site Admin


Joined: 04 Feb 2007
Posts: 1928
Location: Lüneburg, Germany

Post Reply with quote
Blueberry wrote:
i'll probably be playing tonight. anyone in?
Me - approx. half past 11.

_________________

Finally online: TriffiD's Astronomy Page
Fri Mar 30, 2012 9:56 pm View user's profile Send private message
TriffiD
Site Admin


Joined: 04 Feb 2007
Posts: 1928
Location: Lüneburg, Germany

Post Reply with quote
Hahaaarrrrr! That was so much more fun than playing alone! Thanks 4 joining, Blueberry.

_________________

Finally online: TriffiD's Astronomy Page
Sat Mar 31, 2012 8:21 am View user's profile Send private message
Blueberry
Site Admin


Joined: 12 Oct 2007
Posts: 1051
Location: Germany

Post Reply with quote
yeah, was awesome, thank you, too Wink

_________________
Sat Mar 31, 2012 5:26 pm View user's profile Send private message
test-dr



Joined: 25 Mar 2006
Posts: 523
Location: Germany - Mainz ... SW ...in der Pampa

Post Reply with quote
another little step,
made the first part of the 1st-person-view weapon-animation.
Still with simple skeleton like meshes.

short one only to demonstrate the changes to the same recorded game
in the former videos. Now with bump-mapping and mesh-animation in
1st-person-weapon-view.





_________________

only testing .... --- damn, another uncovered bug
Wed Apr 11, 2012 11:06 pm View user's profile Send private message ICQ Number
Display posts from previous:    
Reply to topic    teamgonzo.net Forum Index » Games & More All times are GMT + 1 Hour
Goto page 1, 2  Next
Page 1 of 2

 
Jump to: 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group
Design by Freestyle XL / Flowers Online.